Tag Archive | "Play"

Moto Z2 lineup: all the rumors in one place (Update: more Moto Z2 and Z2 Play pics leak)


Update: Following the Moto Z2 Play retail box leak yesterday (seen below at the end of the specs section), we’ve now got our hands on even more images of the rumored handset. Better still, this time we’ve also got a look at supposed photos of the Moto Z2. Check them out at the “Design” section below.

In this post, which will be updated regularly, we take a closer look at the latest rumors surrounding the upcoming Moto Z2, Moto Z2 Force, and Moto Z2 Play.

Last year, Lenovo took the wraps off three Moto Z devices. These include the high-end Moto Z and Z Force and the mid-range Moto Z Play. All three stand out from the crowd thanks to their modular design that works a lot better compared to last year’s LG G5. You have the option of choosing between a few different accessories called Moto Mods, which simply snap on to the back of the smartphones.

Lenovo is expected to announce the next Moto Z generation soon. We have come across a bunch of rumors regarding the Moto Z2, Z2 Force, and Z2 Play, which we have rounded up in this post. So if you want to know when the devices will be announced, what will they offer specs-wise, what will they look like, and how much you’ll have to fork out to get your hands on them, keep reading. You’ll find all these information and more down below.

As always, do keep in mind that these are just rumors for now. Although the company did share a few minor details regarding its upcoming smartphones so far, most specs and features haven’t been officially confirmed yet.

See also:

Lenovo Moto G5S Plus leaks with dual rear cameras, metal unibody

6 days ago

Moto Z2 lineup: release date

The Moto Z and Z Force were officially announced at the beginning of June 2016 at Lenovo’s TechWorld event in San Francisco. They went on sale in July in the US but were exclusive to Verizon for the first few months. The unlocked version of the Moto Z then went up for pre-order in September with sales starting a month later. The Moto Z Force, on the other hand, remained exclusive to Verizon, as the unlocked version of the device was not released.

Things were a little bit different when it comes to the Moto Z Play. The mid-range smartphone was announced at a later date, at the end of August to be more exact. But it did go up for pre-order along with the Moto Z and also started shipping to customers in October.

Unlike in 2016, Lenovo is expected to announce the entire Z2 lineup at the same time. Although not confirmed, the Moto Z2, Z2 Force, and Z2 Play may be revealed at an event on June 8. This is based on the leaked image of the Z2 Play (check the Design section below), which shows this date on its screen. As the Moto Z and Z Force were announced in June last year, the date does make a lot of sense.

Unfortunately, we don’t know exactly when the smartphones will go on sale. Our best guess is that they will be released in July, with the unlocked versions coming at a later date, just like last year. What we do know is that unlike its predecessor, the Moto Z2 Force won’t be exclusive to Verizon. According to Evan Blass, you’ll also be able to get the smartphone from T-Mobile and maybe even Sprint and other carriers at launch. If true, this likely means that the other two smartphones, the Z2 and Z2 Play, will also be available at multiple carriers when they are released.

Moto Z2 lineup: specs

As a flagship, the Moto Z2 will obviously sport high-end specs. Just like its predecessor, it is expected to feature a 5.5-inch display with QHD resolution. We doubt that the smartphone will have a screen smaller than last year’s Moto Z, while increasing its size probably also isn’t a great option as that would push it into the phablet category.

The Moto Z2 will be powered by the latest Snapdragon 835 chipset and will have 4 GB or maybe even 6 GB of RAM. You’ll find a fingerprint scanner below the screen with support for various swiping gestures, like the ones already seen on the Moto G5 series.

We expect to see big changes in the camera department, as the device will have a dual-camera setup on the back. According to well-known leaker Ricciolo, Lenovo has opted for a lower megapixel count and larger pixels this year, which means that the camera should perform better in low-light conditions. No word on the front-facing camera so far, aside from the fact that it will have LED flash.

When it comes to software, the Moto Z2 will ship with Android 7.1.1 Nougat on board. As usual, the company will add its own user interface on top that doesn’t change the look and feel of the OS much. It’s pretty close to stock Android, which is something a lot of users will welcome with open arms.

As expected, the Moto Z2 Force will be quite similar to the Z2 in terms of specs. Like last year, we can expect to see three differences. The first is the camera, which might offer more megapixels and should perform a little bit better. The second change is a larger battery, while the third is the ShatterShield display, which shouldn’t crack easily when you drop the phone on the ground, for example.

The Moto Z2 Play, on the other hand, will offer mid-range specs. According to Evan Blass, the smartphone will have a 5.5-inch display with Full HD resolution and will be powered by the Snapdragon 626 chipset running at 2.2 GHz. Others specs include 4 GB of RAM, 32 GB of storage, a fingerprint scanner, a 12 MP primary camera with dual auto-focus, and a selfie snapper with a 5 MP sensor.

Many of these details have since been (almost) confirmed in leaked retail box images via Brazilian tech site TecDuos — along with microSD card support. The photos also indicate that a model with 64 GB of internal storage space will be available, but whether this is the base model or a more expensive option we aren’t yet sure (it’s likely the former, though).

Unfortunately, the Z2 Play will pack a smaller battery than its predecessor. Lenovo has confirmed that the device will feature a 3,000 mAh battery, whereas the one found in the Z Play has a capacity of 3,510 mAh. This means that the upcoming smartphone will likely be thinner, as well as lighter.

Moto Z2 lineup: design

Thanks to a few images that made their way online over the last month or so, we already know what the upcoming devices will look like.

Back in April, we obtained renders and a 360-degree video of the upcoming Moto Z2 Force in collaboration with OnLeaks. The smartphone looks quite similar to its predecessor, with a few minor exceptions. These include the dual camera setup on the back, more rounded edges, and a redesigned fingerprint scanner below the screen. You can check out a few images of the device and the 360-degree video down below.

 

What’s interesting is that the smartphone would apparently feature the 3.5 mm headphone jack, which was missing on last year’s Moto Z Force. And that’s despite the fact that it will be thinner than its predecessor. The Moto Z2 Force is rumored to be 5.99 mm thick (8.50 mm with back camera bump), while last year’s Moto Z Force comes in at 7 mm.

Another image of the Moto Z2 Force has leaked recently, which gives us an even better look at the device. It has a gold back and a white front, but we do expect to see more colors once the device gets officially released.

Back in April, we also saw the first image of the Moto Z2 Play (featuring a design now confirmed by the leaked retail box images seen above). As you can see, it’s almost identical to the Z2 Force and also comes in the exact same color option. The main differences are that the Z2 Play sports a single camera on the back and has the Moto logo above the screen, instead of below it.

Subsequently, leaker Roland Quant has published images of the device with the Moto Mod accessories — the Hasselblad camera, battery pack and JBL speaker — and a 360-degree view of the rumored smartphone.

The last smartphone to pose for the camera was the Moto Z2. The leaked image, that we received from a trusted source, only shows the front of the device, which looks quite similar to the rest of the Z2 series. Again, there are a few differences including a slightly redesigned speaker grill and a different — black  color option.

Since then, we’ve also got a look at more suspected photos of the unit via SlashLeaks. These show off the unit in a blue case, and would seemingly verify our original photo of the handset. Somewhat disappointingly, however, the full set of images indicates that the Moto Z2 won’t feature a 3.5 mm headphone port. Sorry, folks.

One important thing worth pointing out is that all three devices feature a modular design, just like the previous generation. They have magnetic pins at the back that are used to attach various accessories called Moto Mods. There are a few of them available including the JBL SoundBoost speaker, Moto insta-share projector, and Incipio offGRID Power Pack. These are all expected to be compatible with the new Moto Z series, however, we wouldn’t mind seeing a few more Moto Mods announced along with the upcoming smartphones.

Moto Z2 lineup: price

There’s no word on how much the Moto Z2 smartphones will retail for, but we can get a better idea of what to expect by taking a closer look at the prices of its predecessors.

When launched, Verizon sold the Moto Z for $ 624, while the Moto Z Force was available for $ 720. The unlocked version of the Moto Z, which was released at a later date, was initially priced at $ 699. The Moto Z Play was obviously more affordable, as you had to dish out $ 449.99 to get it.

The best case scenario is that the prices will remain more or less the same, as it’s highly unlikely that the smartphones will be cheaper this year. Although anything is possible, we doubt that this will happen. As always, there’s a chance that Lenovo might increase the prices a little bit, which is something no one probably wants to see, right?


These are all the rumors regarding the upcoming Moto Z2 lineup we have come across so far. We’ll update this page as soon as we hear more.

Meanwhile, do let us know what you think about the smartphones. Which one do you think will be the most successful among consumers? Share your opinion with us by posting a comment down below.

Android Authority

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7 things the Google Play Store does better than the Apple App Store


Android or iOS? It’s one of the modern era’s greatest unanswered questions and a point of momentous contention for fanboys on both sides of the fence for thousands of years. Or maybe just the past decade.

There are valid arguments that can be made for both sides: Clearly, Apple created a mobile operating system that is incredibly smooth, snappy, and clean. Then again, Android has gotten quite good — Dare I say it? Even attractive — and powers a mind-bogglingly diverse selection of devices. But I’m not here to goad the cries of fanboys the world over. Instead, I’m tackling a much simpler — albeit no less loaded — question. In a feeble attempt to minimize the wrath of followers of Apple fans everywhere, I will address this question as objectively as I can. That question is…

In what ways is the Google Play Store better than the Apple App Store?

Google Play Store is more developer-friendly

From the very beginning, Apple has been extremely (and, for developers, frustratingly) selective about the apps that are allowed on the Apple App Store. The reason for being so selective was basically for quality assurance. Sure enough, iOS apps have surely gained a reputation for working well and being quite polished. As just a single example, Snapchat for iOS is infamously better than the Android version. This reputation for quality has occasionally resulted in certain developers developing iOS apps either exclusively or first; the latter has been the case with the highly-anticipated Super Mario Run, released for iOS in December and yet to be released for Android.

For developers, there much less risk that you’ll spend thousands and thousands of hours on development just to have your app denied for inclusion on the Google Play Store.

While there’s something to be said for making sure your users get only the best-quality apps, there’s certainly a downside. For app developers, there much less risk that you’ll spend thousands and thousands of hours on app development just to have your app denied for inclusion on the Google Play Store. This has also led to a much more vibrant development community for Android apps.

This is not to say there’s a shortage of apps for iOS. Users of both platforms have more than their fair share of apps at their disposal.

Perusing the Google Play Store, you’ll find a wide variety of interesting and creative apps. For starters, there are many powerful launchers available with which you can totally change the look of Android, and that’s something you won’t find on the Apple App Store. Then there are apps like Tasker that open up a world of possibilities for automating tasks and processes on Android devices. Granted, not all the apps submitted to the Google Play Store are winners; however, with things like Google Home and Android Auto, it’s not a bad idea to encourage and support innovation in mobile software rather than to homogenize it.

Google Play apps are more discoverable

Here’s something that you may not have known about the Google Play and Apple App Stores: when you search for an app, you’re somewhat more likely to find what you’re looking for in the Google Play Store than the Apple App Store. Let me explain why.

The Google Play Store runs your search queries through basically all the textual information available on an app’s page. For example, you could search the Play Store using a series of keywords or a phrase and the Play Store would scan even the descriptions of apps to find ones that most closely resemble your query. By comparison, the Apple App Store compares your query against the keywords that developers manually enter into a keyword section, which exists specifically for this purpose. This isn’t a problem if your query happens to be one of the keywords for your desired app, but if you’re searching something that’s a bit more specific, you may have a harder time finding the iOS app that fits your needs.

Of course, the fact that the Google Play Store has more robust search capabilities probably shouldn’t come as much of a surprise as Google is… you know, Google.

See also:

Google testing new search suggestions for Play Store apps

December 12, 2016

Google Play has the ‘social factor’

Historically, downloading and using apps was something we did individually. We found apps on our own, decided whether to download them on our own and used them on our own. Over time, though, finding and using apps has become more social, at least on the Google Play Store.

The Google Play Store has become increasingly social. Seeing who in your network uses an app is like getting personal recommendations from your friends.

When you pull up an app’s page in the Google Play Store, certain information is front-and-center. You’ll easily spot the app’s cumulative rating as well as if any of your friends use and recommend the app. If you scroll down a bit, you’ll find commentary that’s been left by your friends and other users. You can filter that commentary so that you’re seeing only those comments by users who use your same device or who are using the most recent version of that app. In effect, it makes discovering and choosing apps a more social experience. Considering that many apps — particularly games — can connect you with other app users, even using apps has become a more social experience.

By comparison, finding apps on the Apple App Store is a more solitary experience. There are app reviews, but they’re not front-and-center like on the Google Play Store. Perhaps this is due to the assumption that iOS apps are of a higher quality or because it encourages users to choose apps based on those apps’ merits rather than the opinions of others. However, seeing who in your network uses an app is like getting personal recommendations from your friends. This is useful if, for instance, you’re looking for a new game to download to keep you occupied on a flight or long car ride.

Android apps are less expensive

To a degree, the higher price of iOS apps is a statement on how much harder it is for developers to get their apps on the Apple App Store versus the more laid-back Google Play Store. If you run a search query on the Play Store for “to-do list”, the number of results you’ll get borders on obscene. Of course, there are the popular ones like Todoist, Wunderlist, and Any.do, but there are hundreds — if not thousands — of others since virtually anyone with the know-how can have their apps available on the Google Play Store. And for this very reason, they’re free to download.

Clearly, there’s more competition on the Google Play Store, which is why Android apps tend to either be cheaper or free. Think about it this way: Maybe you’ve made a really great app that many would consider worth its cost, but since there are dozen other apps that offer similar functionality and comparable quality, users are likely to make do with one that’s free.

In this case, such competition among apps in the Google Play Store works to the user’s advantages because it makes apps cheaper. Meanwhile, the Apple App Store is more selective about the apps that are accepted; with less competition, developers are able to charge more for the apps because there aren’t as many alternatives. On the development side, developers are better able to monetize their iOS apps without having to riddle them with ads, which has been the downfall of many a promising app in the Google Play Store. So there’s a give-and-take relationship between app cost and the ease with which developers can have their apps included on the Google Play and Apple App Stores. But if you’re someone who doesn’t want to pay for apps — and paying for premium apps surely gets expensive over time — you’re probably better off with Android.

See also:

How to get a refund for apps purchased from the Google Play Store

December 26, 2016

Google Play has a more robust web interface

In many ways, the Google Play and Apple App Stores are two sides of the same coin, far more alike than they are different. If you’re an iOS user, you’d surely have no problem picking up an Android, opening the Play Store, and downloading the app of your choosing; the same goes for an Android user with an iPhone. However, a key functional difference between these two app markets becomes apparent when you try to use them via the web browser of a PC or laptop.

Pushing app installs to your various Android tablets or phones from the web is much simpler than having to find the app on each device individually.

At a glance, much of the same information is available in both places; you can see an app’s name, icon, and a general description displayed prominently on both the Google Play and Apple App Stores. You’ll probably even spot the same screenshots, too. But while the Google Play Store gives you the option to install an app to your Android smartphone or tablet from right there on your web browser, you’ll have to navigate to the app on the Apple App Store on each of your iOS devices in order to actually install it.

Being able to install apps on your mobile devices from the web browser on your PC (or Mac) may not seem like a life-changing convenience if you’re an iOS user, but I’d wager that many Android users have grown to really appreciate this Google Play feature. The most obvious use case would be when you click on a link to an app while you’re browsing the web on your desktop; rather than having to track it down on your phone, you can use the web interface of the Google Play Store to have the app installed and waiting for you on your device the next time you pick it up. Pretty neat, right?

Google Play provides superior information

It might seem odd to say that the Google Play Store offers more info than the Apple App Store after having just said that both app markets offer virtually the same information. That’s still true, but the Google Play Store tends to show a bit more and have that info organized a little better.

On the Apple App Store, the only way to experience an app before you download it is via the provided screenshots. The Google Play Store provides screenshots, too, but oftentimes with an accompanying video. Said video can be a commercial made by the app’s developer or a brief recording of the app being used; however, in either case, the video is much better at giving you an idea of what you can expect from the app and even how the app is used.

Information also seems to be a bit more organized and easier to read on the Google Play Store. The best way to see this difference is to navigate to an app on both the Google Play and Apple App Stores in separate browser tabs on your PC and compare. You’ll notice that an app’s profile on the Play Store is very linear; the identifying info is at the very top, followed by the “Install” button and the video and/or screenshots. Beneath that, you’ll find the app’s textual information, followed by user reviews and some final details at the bottom, including who developed the app, compatibility info, and when the app was last updated.

With the Play Store, everything is in a neat, vertical line, but on the Apple App Store, an app’s information is separated into two columns, a small column on the left and a larger column to the right. Rather than only scrolling up and down to find the info you need, your eyes are darting from side to side, too. And then there’s the fact that an app’s cumulative rating is separated from actual user reviews on the Apple App Store whereas they are a single section in the Play Store.

Of course, everyone has his or her own preferences. You might find the double-column layout of the Apple App Store to be more efficient; however, I’d say the simpler organization and ease of navigation of an app’s profile on the Google Play Store is a noteworthy advantage.

Google Play apps have broader device compatibility

Last but not least, there’s the issue of compatibility, which is decidedly less of an issue for the Google Play Store.

As you may be aware, Android OS powers both Google’s smartphones and tablets. Likewise, both iPhones and iPads run iOS. In theory, you might expect this to mean that both the smartphones and tablets on each platform would be able to run the same apps. While this is largely the case for Google, it’s a bit more complicated for iOS devices

The entire Google Play Store is your oyster whether you have an Android smartphone or a tablet. Unfortunately, iPad users are a bit more limited.

Although many of the staple iOS apps are available for both iPads and iPhones, the ability for an iPad to run an app is contingent on that app having been adapted for use on the iPad’s larger display. However, this isn’t an issue for Android. When you download an app on your Android tablet, one of three things could happen, depending on the app in question and the version of Android your tablet is running. The app will either have been made to be used on both smartphones and tablets (which is the most likely scenario at this point), be automatically scaled-up to fit the larger display, or the app will operate within a smartphone-sized window at the center of the tablet’s display.

The vast majority of Android apps are designed for use on both smartphones and tablets rather than one or the other. In short, the entire Google Play Store is your oyster whether you have an Android smartphone or a tablet. Unfortunately, iPad users are a bit more limited, at least for the time being.

See also:

These are Google Play’s best apps and games of 2016

December 1, 2016

Let me conclude by clarifying that the Apple App Store isn’t without its strengths; I even mentioned several of them over the course of this article. Likewise, even the Google Play Store has its weaknesses. The purpose of this article was not to declare one a winner over the other. Instead, my intent was to merely identify some of the chief differences between the Google Play and Apple App Stores, particularly when it comes to Google’s strengths.

But now I’d like to hear from you. Do you agree or disagree with the characteristics I identified as the Google Play Store’s greatest strengths? Do you feel the Google Play Store is actually better than the Apple App Store? If you think the Apple App Store is better overall, why? Leave your thoughts in the comment section below.

Android Authority

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Ransomware-infected app gets removed from the Google Play Store


Shutterstock

While the Google Play Store is supposed to be the most secure place for Android device owners to download apps, there have been a number of examples of malware finding its way into the storefront. This week, a security firm claims that an app in the store, EnergyRescue, became infected with a ransomware program called Charger.

See also:

Best antivirus Android apps and anti-malware Android apps

3 weeks ago

According to the blog post by Check Point Software, the ransomware was first discovered several weeks ago. Once the app is installed, the ransomware program takes the device’s contacts and SMS messages, then asks the user for permission to access its admin privileges. If that happens, a message then pops up on the screen while also locking out the device. What’s more, the “Charger” program will then display this disturbing message on the device’s screen:

You need to pay for us, otherwise we will sell portion of your personal information on black market every 30 minutes. WE GIVE 100% GUARANTEE THAT ALL FILES WILL RESTORE AFTER WE RECEIVE PAYMENT. WE WILL UNLOCK THE MOBILE DEVICE AND DELETE ALL YOUR DATA FROM OUR SERVER! TURNING OFF YOUR PHONE IS MEANINGLESS, ALL YOUR DATA IS ALREADY STORED ON OUR SERVERS! WE STILL CAN SELLING IT FOR SPAM, FAKE, BANK CRIME etc… We collect and download all of your personal data. All information about your social networks, Bank accounts, Credit Cards. We collect all data about your friends and family.

The security firm also noted that its creators used a number of advanced coding techniques so that the app’s true nature could stay hidden in the store.

The good news is that Check Point Software informed Google of the infected EnergyRescue app, and the company has since deleted it from the Google Play Store. There’s no word on how many Android devices got hit with this Charger ransomware, though the blog post notes that at least one real-world handset was infected.

Google recently offered more information on how it finds and gets rid of any malware that could have been published in the Google Play Store. It also launched a new security-themed page on its Android Developers site, offering tips to app creators to make sure their creations are secure.

This latest example shows that even using the official Google Play Store is no guarantee that the app you may be downloading is secure and safe. While the company is taking a proactive approach to eliminating malware, everyone who owns an Android smartphone or tablet should not just download every app they may see listed in the store.

Android Authority

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OnePlus 3 and 3T Google Play Store bug fixed with OxygenOS 4.0.2 update


OnePlus continues to update OxygenOS for the OnePlus 3 and OnePlus 3T, after launching the big 4.0 version that introduced Android Nougat to those devices a few weeks ago. Today, the company is rolling out OxygenOS 4.0.2, which fixes a small, but important, issue on both phones.

See also:

OnePlus Bullets (V2) Earphones review

1 day ago

According to the changelog, the 4.0.2 update fixes a download bug with the Google Play Store. Obviously, if some OnePlus 3 and 3T owners were not able to download apps correctly, this could be a bit of a problem. Hopefully this OxygenOS update will deal with this issue. The changelog also notes some more stability improvements with this release.

OnePlus also says that some people might still be experiencing some Wi-Fi connectivity problems with this update. If you happen to be one of those folks, you can send a private message to the company to report on this issue via its forums.

As with previous updates for the OnePlus 3 and 3T, this latest version of OxygenOS is being rolled out to a small section of those phones, before it is released to a wider number of the devices in the near future. You can go into the phone’s settings to select “About phone”, and then “Software updates”, to see if your OnePlus 3 or 3T can snag OxygenOS 4.0.2.

Android Authority

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Harvest Moon: Seeds of Memories hits the Play Store


harvest moon seeds of memories

All the way back in June of last year, we learned that Android would be getting its very first Harvest Moon game, Seeds of Memories. The game was slated to come out in the winter, but it looks like there were some entanglements in the development process. We didn’t see hide nor hare of the farming simulator as the winter solstice came and went, but now just in time for spring planting season, Harvest Moon: Seeds of Memories has arrived.

best Android tablet gamesSee also: 20 best Android tablet games51

This game brings back much of what you love about the classic rural slice-of-life adventure that won over the hearts of millions. You’ve been tasked with revitalizing a farm, so you’ll need to socially invest in the nearby town to get the help you need. Grow a variety of crops and discover new varieties as you build relationships and spend the afternoons fishing. Raise cows, sheep, chickens, and even horses and even start a family. There’s a fairly elaborate upgrade system, and plenty of interesting events like cooking contests and festivals.

All in all, Seeds of Memories looks like a solid addition to the Android game library, and we hope to see more like it in the future. We haven’t had the chance to give it a full play, of course, since it just came out, but click the button below to hit it up in the Play Store. Give it a spin, then come back and let us know what you think in the comments below!

Get it in the Play Store!
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Google Play Music podcasts coming April 18?


google-play-music-1

So, all the way back in October 2015, Google announced that their all-around music streaming service Google Music would soon have podcast functionality. And then we heard literally nothing on the subject for half a year. Now it seems like this pipe dream is actually becoming a reality, as some sources are reporting that podcasts are coming to Google Music as early as this coming Monday.

Google MusicSee also: Google Music’s Scan and Match replacing explicit songs with SFW versions1

The way this news came out is that apparently Google released this embargoed information to staff members of NPR. Someone within NPR leaked the email, and Android Police announced that podcast capability would be arriving on the 18th. An excerpt from the email:

Google will launch podcasts on Android and other platforms next Monday, April 18, inside of Google Play Music, a streaming service similar to Apple Music. Please note: this information is embargoed and should not be shared or promoted externally until Monday. NPR has worked with Google to ensure that public radio is represented in the Google Play environment. Learn more about adding your station’s podcasts to this new platform.

So it looks like this is the real scoop. The news comes as a relief to users like myself who have found themselves listening to fewer podcasts than they would like after moving over to Google Play Music since the app historically hasn’t supported them natively. This update will probably be what finally gets me back into the second season of Serial.

What are your thought on Google Play Music receiving podcast capability? Does this not really affect you, or are you grateful to be able to move back to using one app for all your audio needs instead of splitting it between two? Let us know your take in the comments, and stay tuned to Android Authority for all the updates on your favorite apps.

Apple Music vs Spotify vs Google Play MusicNext: Apple Music vs Spotify vs Google Play Music47

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Google Play Newsstand and Play Music reach new countries – Japan, Thailand and Malaysia


GPlay_MusicNews-Countries_v02_r01

It seems Google chose an odd day to announce availability of Play Newsstand and Play Music in new markets. It might make sense, though, as everyone already had their eyes set on said company today. The more announcements the merrier, and we know today’s new supported markets will definitely be happy to see Newsstand and Play Music coming around.

Google Play Newsstand is heading over to Japan, Malaysia and Thailand. People in these markets will now be able to access magazines and newspapers, subscribe to them and more. Information is key, and moving to a digital world shouldn’t have to mean abandoning these publications.

On the other hand, we have the awesome Google Play Music jamming on Japane devices. This is definitely good news for those who really love their streaming services. Especially considering you could use Google Play Music for free and still get much from it. If you need an extra kick you can also sign up for All Access.

This is just a quick update from the latest Google Play news. Are any of you celebrating this announcement? Hit the comments and let us know what you think of these services. They are both available today, so you should be up and running by now.

Android Authority

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XBMC’s Kodi media player officially makes its way to the Play Store with version 15 update


Kodi XBMC

The popular Kodi media center application, formerly known as XBMC, has finally made its way to the Play Store. The app launched in Google Play last month in beta form, but now it’s officially available for all to download. Along with the big Play Store announcement, Kodi is getting a hefty update to version 15 which brings some notable features that make the app even more functional than ever.

For starters, version 15 brings 4K support, refresh rate switching and HEVC playback to capable Android devices, such as the NVIDIA Shield Android TV. It should be noted that Android 5.0 Lollipop is required to take advantage of these new additions.

Read more: 11 best media center apps

Also new to the application is an all-new chapter selector window that lets you visually browse and choose different chapters in supported video formats. Take a look at the video below for a quick demonstration:

Another small, yet notable feature in this update is adaptive seeking functionality, which allows you to skip forward and backward more quickly by tapping the navigation key several times. The developers have made a quick video for this feature as well, so check that out below:

The update also brings new audio and subtitle lists, language add-ons and expanded international preferences, as well as an improved add-on manager. There are a ton of other small improvements listed in the changelog, so feel free to check out the source link for more details. Thankfully the app is now available in the Play Store, so interested folks can get these changes right away.

Get it now on Google Play

Android Authority

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What is Virtual Reality, and what role will Android play?


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Virtual Reality (VR) is an immersive computer system that mimics the world we see around us. It can also be used to create imaginary worlds, or in other words it can be used to create immersive games. VR isn’t a new idea, in fact it was first described in the 1930s, and the first VR system was built in the late 1960s. Its boom time came in the 1990s with companies like Sega and Nintendo started developing consumer level VR gaming products. However after a boom, there is often a bust. And that is what happened to VR. Sega’s product was never release, and Nintendo’s Virtual Boy was a commercial failure.

Since then very little has happened at a consumer level. The reasons for VRs failures in the 1990s were not only to do with computing power. Think back to the size and design of laptops and mobile phones in that era. To make VR headsets truly useful the technology in terms of miniaturization, displays, materials and computing power needed to improve.

dk2 Oculus Rift product shot

After almost 20 years VR is now making a come back. In 2012 Palmer Luckey launched a Kickstarter campaign for an immersive virtual reality headset for video games. The Oculus Rift project aimed to raise $ 250,000, but actually raise $ 2.4 million.

In late 2013 John Carmack, famous for his 3D game series like Doom and Quake, joined Oculus. The Oculus Rift is designed to be connected and used with a PC, however Carmack helped Oculus develop a mobile version in collaboration with Samsung.

The Samsung Gear VR uses a smartphone which is clipped into a headset to create a VR platform. It is an untethered solution which means there are no wires connecting it to a PC or other computing device. The smartphone’s GPU is used to render the virtual world and the phone’s display is split in half for the images needed by the left and right eyes. The headset includes the head-tracking module from the Oculus Rift.

samsung gear vr first look aa (5 of 9)

The original Gear VR only worked with the Note 4, however Samsung recently released a new version to coincide with the launch of the Samsung Galaxy S6. Both these Gear VR versions carry the title “Innovator Edition”, meaning that they are intended for early adopters and developers. However, during a recent keynote speech at GDC, John Carmack said that the Gear VR would become a true consumer level product this year and he hinted strongly that this would happen with the release of the Note 5.

The other two big players in the reinvigorated VR market are Sony and Microsoft. In 2014 Sony announced Project Morpheus a virtual reality headset for the PlayStation 4. The headset, which is reported to be able to do graphics are 120 frames per second (fps) is set to be released during 2016. Unlike Project Morpheus, Microsoft’s product, the HoloLens, is an untethered headset that will work with Windows 10. It is different from the Gear VR in that the HoloLens comes with its own built-in computing module and doesn’t use your smartphone. It is also different in that it doesn’t use a OLED display placed directly in front of the user’s eyes, but rather it uses transparent goggles with a form of projection/head-up display type system. This is where we cross the line between Virtual Reality and Augmented Reality (AR).

project-morpheus

Although VR and AR might look similar, because you need to wear a headset or some form of special goggles, they are in fact quite different and have different goals, and ultimately different consumer markets. Before leaving AR, I want to mention Epson’s Moverio Smart Glasses, unlike Google Glass, the Moverio Smart Glasses don’t try to be a normal pair of everyday glasses, they are instead designed for tasks that need AR. But like Google Glass, the Moverio glasses use Android!

Android

As we can see with the difference between the Oculus Rift and the Gear VR, today’s Virtual Reality market is split into two segments: tethered and untethered. The advantage of the tethered approach is that the processing power and the electrical power comes from a PC or console. These machines have high performance CPUs and GPUs, and don’t need to worry about battery life. However the disadvantage is that they are generally fixed to one room in your house. The advantage of untethered VR is that it is truly portable. Wherever you go, your VR headset can go with you. It also means it has a greater social impact. Although using a VR headset could be considered as anti-social if used in public, there is the aspect of sharing the VR experience within a group of friends. For example, the “WOW” factor when the headset is passed from one person to the other.

Gear VR S6 (4 of 6)

It looks like both the tethered and untethered markets will grow and co-exist together. Ultimately there maybe some form of convergence as the headsets become more universal and can be driven by different devices.

And this is where Android has an important role to play. The Gear VR is an excellent example of what can be done using Android. Since Android is based on Linux, it is a full multitasking operating system. It is just as capable as performing VR task as any OS, from Windows to the bespoke operating systems found in consoles. Also, since it is a mobile operating system it is already optimized for untethered use cases.

The Gear VR isn’t the only Android VR solution. At the lower-end is Google Cardboard. Designed as a way to get people interested in VR, the Google headset is made from cardboard. This means it is cheap and you can get a headset for under $ 20. Of course, it isn’t the most ergonomic design in the world and it probably isn’t that comfortable for long periods. However, as a way into VR, Cardboard is great. Google currently has about 50 apps in its Featured Cardboard Apps section on the Play Store.

google-cardboard-box-open

Challenges

The challenges for untethered VR are different to those of tethered VR. For devices like the Oculus Rift the obstacles are more to do with getting games out into the market so that the headset will become a de facto standard for VR gaming. Of course, there are still technical issues, however a lot of the issues that plagued VR back in the 1990s have been overcome.

For untethered VR the challenges are quite different. First, the headset doesn’t have a mains power supply, everything needs to be battery based. That means that power consumption will always be a factor. Second, the current crop of untethered VR headsets like Google Cardboard and Gear VR rely on the screen built-in to your smartphone. This affects the picture quality, refresh rates and resolution.

Also with untethered headsets the GPU in the smartphone is being used to generate the virtual world. Although mobile GPUs are sophisticated bits of hardware, they aren’t up to the same quality and speed as the graphics cards we find in PCs. And that is normal, have you seen the size of the graphics card in your PC!

What this means is that VR headset makers are now pushing the boundaries for mobile graphics. VR developers are looking for greater frames per second and higher mobile GPU performance.

DiveCityCoaster-for-Google-Cardboard

The other challenge for VR is motion sickness. The failures of VR technology in the 1990s set back the VR industry by 20 years. If the current range of VR products fail to meet expectations then it could be another 20 years before anyone takes VR seriously again. And one major concern for VR OEMs is motion sickness. Your brain is an incredible thing and it isn’t easily fooled. When your inner ear detects motion but your eyes don’t see the same motion then you start to feel sick. You may have experienced it on a boat or in a car.

The same can occur when using VR headsets, and is sometimes referred to as “simulator sickness.” If your brain detects that you have moved your head but your eyes don’t see the same movement then some people can feel sick. Also some people feel sick when your eyes detect movement but there is no corresponding physical movement.

VR headsets makers like Oculus are very aware of this problem and are treating it seriously. In fact when the Gear VR hits the mainstream it will have its own app store, and apps which could cause motion sickness will be very clearly labelled.

Wrap-up

This is an exciting time for VR. There are some big names backing a new range of products, and the problems of the 1990s in terms of technology and pricing seem to have been solved. VR will also be a driving force behind new technology in terms of motion tracking, movement sensors, optics, display and mobile GPUs. The only downside that I can see is when the lawyers start getting involved and the different VR companies start suing each other for patent violations.

Android Authority

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Deal: Grab Monument Valley for 75% off, Icewind Dale for 60% off in the Play Store


Monument Valley

Need a few awesome games to help you get through the end of the week? At some point today, you might want to head over to the Play Store, where you can currently find the acclaimed puzzler Monument Valley and popular RPG Icewind Dale: Enhanced Edition on sale at significant discounts.

Monument Valley recently made our list as one of the 70 best Android games available today, and during this sale, you can pick it up for just $ 0.99, which is 75% off the normal $ 3.99 price tag. Icewind Dale, which is also on our Best Games list, is normally sold for a hefty $ 9.99 but is currently on sale for 60% off at just $ 4.14. Additionally, the most recent Humble Bundle features Monument Valley, Joe Danger and a handful of other games for cheap, which is also a really great deal.

Head to the source links below to download these awesome games. Anybody taking advantage of these sales today?

Android Authority

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